Scientific Shutdown




Client:
Define Logic Studios/University Project
​We worked with our friends Define Logic Studios on their first commercial release Scientific Shutdown. It’s a twin-stick arcade shooter with a low poly, cell shaded art style and has single player and multiplayer modes.
Project:
It’s a twin-stick arcade shooter with a low poly, cell shaded art style and has single player and multiplayer modes.
"Alone – or with friends – you must fight your way through waves of these creatures in environments specially created by the good Doktor Hans Trottlestein to test how well they’d do in helping him take over the world! Survive it all, and the Dr. has promised you your freedom…"
Work Undertaken by DLI:
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Music - editing, implementation
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Voice lines – editing, implementation
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Promotional Trailer
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Rigging/Animating/Implementation of characters
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Visual Scripting
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Optimization
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Dialogue Implementation
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UI
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QA and Bug fixing
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Game Mechanics
Project Length:
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12 Months
No. of freelancers provided:
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5 of varying roles and skillsets