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Do Androids Dream of Pandemonium

Client:

Ami Clarke in partnership with ZKM

Ami Clarke is an artist, writer, and educator, working within the emergent behaviours that come of the complex protocols of platform capitalism in everyday assemblages, with a focus on the inter-dependencies between code and language in hyper-networked culture. Ami has begun to branch out into the Technology sector with her first piece Derivative. More about her work can be found by clicking the button.

Project:

Pandemonium is a VR Walk-in Experience designed and curated by Ami Clarke. Ami came to us with a great vision and a passion for this project. We began by cleaning up the environment from previous iterations and making sure it ran properly in the VR headset. We then began creating the perfect environment for her to tell her story and her message. We had in-person meetings with Ami and taught her enough of Unreal Engine 4 that she could place assets to her liking and do small tweaks.

This project was a labour of love and we are incredibly proud of all the freelancers working on the project. More about the project can be read by clicking the link below.

Work Undertaken by DLI:

  • Level Dressing

  • Material Creation

  • Environment Building

  • 3D Modelling and Texturing

  • Sound Implementation

  • UI Overlay

  • Visual Scripting

  • Optimization

Project Length:

  • 6 Months

No. of freelancers provided:

  • 4 at Varying steps of the project

Do you have a project like this? Want to test the bounds of VR or gaming technology? Book in a consultation with us and let's talk.

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